
Swim For Eggs script guide: planning the return leg of an egg swim
Training speed and collecting an egg answer different questions about a route. An egg reached at the edge of the route may still need to be brought back.
Get Script ↗About the Swim For Eggs script
The third-party listing for Swim For Eggs names Auto Farm and Auto Steal among its features.
Use fixed landmarks at the start and turnaround. Compare outward and return durations; any delay after the pickup belongs to the full route.
What it does
Auto Farm
Repeats routine progression tasks, such as gathering resources or completing a recurring activity.
Auto Steal
Targets the pickup and transfer of items associated with other bases.
Also listed
- Auto Train
- Auto Egg
How to run it
Press Get Script
Open the current destination using the button above the overview.
Check the Swim For Eggs release
Use the original publisher’s release notes to identify the supported game, platform and installation requirements.
Follow the publisher’s setup instructions
OnlyFree has not verified a working loader for this listing. The correct launch steps depend on the specific release.
Worked example
A 45-second swim out and a 75-second return produce a two-minute trip even when the pickup itself is instant.
Swim For Eggs script questions
Where do the feature descriptions come from?
The features are attributed to the original third-party listing. OnlyFree’s guide explains how to interpret it.
Has OnlyFree tested this script in the live game?
Live compatibility has not been independently confirmed.